![]() Emergency repair specialist reduces your cooldowns by a meaningless 1,5 seconds, meanwhile gun feeder lets you switch to HE to blap destroyers, it actually saves your life when a DD tries to yolo you ![]() Fire prevention is much better than basics of survivability agains fires, they're not even in thesame ballpark in terms of efficiency. If you use priority target actively, you only take torpedo hits from competent destroyer players, there's not many out there.Īll vigilance does is let you know you're going to die 25% sooner Vigilance was only ever useful on smaller ships that can :Ī) Use the advanced warning to actually dodgeī) On DDs in competitive environments - screening for torpedoes I'm feeling more at ease getting a tiny amount of seconds more reaction time when fishes are headed for my hull than knowing how much barrels are pointed at me, that's why I'm quite fond of the "vigilance"
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